Non-Professional Skills

Every player character has a chance at a secondary skill. Either choose one from the table or take a chance and roll randomly. A random roll may result in one, two, or no secondary skills.

Dice Score Secondary Skill
01 -02 Armorer (make, repair & evaluate armor and weapons)
03-04 Bowyer/Fletcher (make, repair, & evaluate bows and arrows)
05-10 Farmer/Gardener Farmer (basic agriculture)
11-14 Fisher (swimming, nets, and small boat handling)
15-20 Forester Forester (basic wood lore, lumbering)
21-23 Gambler Gambler (knowledge of gambling games)
24-27 Groom (animal handling)
28-32 Hunter (basic wood lore, butchering, basic tracking)
33-34 Jeweler (appraisal of gems and jewelry)
35-37 Leather worker (skinning, tanning)
38-39 Limner/Painter (map making, appraisal of art objects)
40-42 Mason (stone-cutting)
43-44 Miner (stone-cutting, assaying)
45-46 Navigator (astronomy, sailing, swimming, navigation)
47-49 Sailor (sailing, swimming)
50-51 Scribe (reading, writing, basic math)
52-53 Shipwright (sailing, carpentry)
54-56 Tailor/Weaver (weaving, sewing, embroidery)
57-59 Teamster/Freighter (animal handling, wagon-repair)
60-62 Trader/Barterer (appraisal of common goods)
63-66 Trapper/Furrier (basic wood lore, skinning)
67-68 Weaponsmith (make, repair, & evaluate weapons)
69-71 Woodworker/Carpenter (carpentry, carving)
72-85 No skill of any worth
86-00 You know two skills. Roll twice more (ignore this result if you get it again).

Character Creation
Main Wiki Page

Non-Professional Skills

Destiny of Kings Haronniin